Weekly challenges combine a task, eligible activity, a reset time and a reward. The account counter should be tested with one qualifying round before a player commits a larger session.
Save the challenge card before starting
Capture the task wording, opt-in state, eligible games or products, minimum stake and start and finish time. Convert the reset time to the local Canadian timezone used for the session.
A challenge can count wins, rounds, wagering volume or a specific feature. These are different counters; use the exact unit shown.
- Opt-in confirmed
- Counter unit
- Eligible title list
- Reset time
Test one action against the counter
Complete one small qualifying action and save its round or ticket ID. Wait for the stated update period, then compare the counter before and after.
If progress does not move, check the game, wallet type and stake against the rule before continuing. More play does not repair an ineligible first round.
- Before counter
- Round or ticket ID
- After counter
- Eligibility recheck
Confirm the reward after completion
A completed task may require a separate claim. Record the reward type, destination wallet, use conditions and expiry before clicking.
Do not increase play near the deadline solely to avoid losing progress. An unfinished challenge has no recoverable value, while the extra stake remains real risk.
- Completion recorded
- Claim action
- Reward wallet
- Expiry after claim
Current reference points
Questions players ask
Do Spinsy challenges always update instantly?
Not necessarily. Use the stated refresh period and keep the qualifying round or ticket ID.
Does every Spinsy game count?
Only the games or products listed on the current challenge card should be assumed eligible.
Can a completed challenge reward expire?
It may. Check both the claim deadline and any use deadline after the reward is credited.
Last reviewed: 12 August 2026, 14:42 UTC